- Games company will showcase new titles at G2E in Las Vegas
- Display will include casino systems solutions and skill-based games
Konami Gaming has revealed its line up of skill-based games, premium slots, and state-of-the-art casino systems technology for the upcoming Global Gaming Expo (G2E) held in Las Vegas from October 3-5 this year.
Their company will showcase a roster of proven game themes, novel progressive bonus options, and premium releases including Castlevania, alongside a number of multi-station and skill-based games, which will include titles such as Crystal Cyclone, Frogger: Get Hoppin’ and Beat Square.
The Konami Booth will also offer the chance for gaming professionals and executives to experience the company’s SYNKROS casino systems solutions.
Speaking about the new range of products, the company’s senior director of marketing and product management, Steve Walther explained how they fitted into an ever-changing gaming landscape, with a newer, more demanding generation of customers: “Whether it’s a new progressive game, an emerging skill-based concept, or specially targeted player loyalty incentives, players and operators are looking for new entertainment that is not only unique, but also has the substance to sustain excitement beyond an initial attraction.”
Skill-based games to the fore
Konami is well-known for its innovations and in recent months, the company has been working on expanding its range of offerings to include new and skill-based game that are designed to appeal to millennial customers.
Last February, the company’s Frogger: Get Hoppin’ game was the first skill-based game to be launched in Nevada and following the success of that title, they have develop a game based around rhythmic dexterity, called Beat Square, which challenges players to earn a top score by tapping lighted square buttons to match the beat of music.
The concept sounds similar to video games like Just Dance, and would fit in with the entertainment ethos of casinos.
Beat Square will be one of Konami’s main attractions at G2E, along with a multi-station game called Crystal Cyclone.
A real test for the skill-based concept
Konami, with its video game pedigree which includes the likes of the Metal Gear franchise, Castlevania and Pro Evolution Soccer, should be one of the key developers in the future of skill-based slots.
Whether they will successfully make the concept mainstream is the key question. As with poker, the balance will come with both appealing to those hardcore gamers who know what they are doing, and the casual player who just wants to have fun.
At the end of the day, when playing a standard slot, it doesn’t matter how good you are, you’ve got the same chance of winning as the next person.
Making a skill-based game has been likened to the process of making a hit record – a mix of ingredients that somehow just work, and chime with the audience.
Will Konami’s latest efforts impress the industry?
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